Math Trek Grade R to 3
R to 3
Math Trek R, 1, 2, 3 is a comprehensive curriculum-based program which covers the mathematics knowledge and skills generally taught in grades Kindergarten, 1, 2 and 3. It is a multimedia program with sound, animation and graphics, which provides exploratory activities. It is organized under the strands typically found in the grade 1, 2 and 3 mathematics curriculum:
Number Sense and Numeration;
Patterning and Algebra;
Geometry and Spatial Sense;
Data Management and Probability;
It may be used on standalone computers or on a network on Windows computers.
- Count by 1/2/3/5/10/25/100 and 1000 using different starting points.
- Identify numbers to 1000 in real life
- Round numbers to the nearest 100
- Estimate then count the number of objects, and compare estimate to actual
- Mentally add and subtract one and two digit numbers
- Recall addition and subtraction facts to 18.
- Add 3-digit numbers with and without regrouping
- Read and write number words to 100
- Interpret multiplication and division sentences
- Multiples by 5
- Compare/order/represent and describe whole numbers
- Round numbers to nearest 10
- Counting forward 1-50
- Counting backwards from 20
- Identify place value
- Read and write words to 20
- Solve number problems with at least one operation
- Estimate quantity
- Add and subtract to 10
- Understand That Patterns Are Made Up Of Attributes.
- Identify Patterns In Which At Least Two Attributes Change.
- Create A Pattern In Which Two Or More Attributes Change.
- Describe, Draw, And Make Models Of Patterns Using Objects, Letters And Numbers.
- Recognizes Similarities And Differences In Attributes.
- Grades 2 & 3: Recognize That Patterning Results From Repeating An Operation, Using Transformation Or Making Some Other Changes To An Attribute.
- Sort Objects Using Two Attributes.
- Exploring Two Attributes In Creating A Pattern.
- Understand That Patterning Results From Repeating An Operation, Using Transformation Or Making Other Changes To An Attribute.
- Identify Patterns.
- Identify Counting Patterns In Hundreds Charts.
- Sort Objects Using A Given Attribute.
- Compare, Sort And Classify 2-D Shapes
- Using One Attribute To Create A Simple Pattern.
- Describe, Draw And Make Models Of Patterns Using Objects, Letters And Numbers.
- Make Models Of Patterns Using Letters And Numbers.
- Recognizing Similarities And Differences In Attributes.
- Sort Objects Using A Given Attribute.
- Explore Multiples In A Hundreds Chart.
- Make Models Of Patterns Using Objects.
- Recognize Similarities And Differences In A Variety Of Attributes.
- Use One Attribute To Create A Pattern
Compare Patterns Using Objects, Pictures, Actions And Spoken Words
- Read and write time to the nearest 5 minutes, 15 minutes, half an hour and hour using analogue clock.
- Make purchases and change with money up to R2.00.
- Read and record temperature to the nearest degree.
- Estimate, measure and record the mass of familiar objects using standard units.
- Recognize that the shape and size of an object does not necessarily determine it’s mass.
- Measuring the perimeter of two- dimensional shapes using standard units.
- Measuring the linear dimension of an object using standard unit.
- Select an appropriate standard unit to measure length.
- Relate temperature to daily activities.
- Relate changes in temperature to their own activities.
- Count money amounts to R100.00
- Measure and record the distance around objects, using non-standard units
- Estimate and measure specified areas using uniform non-standard units
- Count the number of shapes that will cover a surface
- Classify and describe linear attributes of objects
- Compare two objects using the words “bigger than” and “smaller” than
- Conduct Simple Probability Experiments and predict results.
- Predict possibilities and apply the concept of ‘likelihood’ to events in problem solving.
- Use mathematical language in discussion to describe probability.
- Generate questions that have a finite number of responses for their own surveys.
- Record data and tally charts.
- Identify Basic parts of a graph, labels, scales, title, data.
- Construct bar graphs and pictographs using scales with multiples of two.
- Interpret data from graphs.
- Use two or more attributes to sort objects and data.
- Organize data in venn diagrams and charts using several criteria.
- Collect first-hand data from the environment.
- Explore through simple games and experiments and the likelihood that an event may occur.
- Identify attributes and rules in pre-sorted sets.
- Organize data using graphic organizers and various recording methods.
- Construct and label simple concrete graphs, bar graphs and pictographs using one-to-one correspondence.
- Compare, sort and classify concrete objects according to a specific attribute.
- Relate objects to numbers on a graph with one-to-one correspondence.
- Organize materials on concrete graphs and pictographs using one-to-one correspondence.
- Collect first-hand data by counting objects, conducting surveys, measuring and performing simple experiments.
- Read and discuss data from graphs made with concrete materials and express understanding in a variety of informal ways.
- Compare data using appropriate language including quantative terms such as ‘how many more’.
- Conduct surveys, measuring and performing simple experiments.
- Construct, with assistance, a concrete graph using one-to-one correspondence.
- Compare data in two categories, using words such as ‘more’, ‘less’, ‘the same’.
- Collect, with assistance, first hand information.
- Sort concrete objects according to a specific attribute.
- Construct, with assistance, a first-hand graph, using one-to-one correspondence.